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Y'shtola (ヤ・シュトラ)
CP Cost Wind 3 (3 Wind)
Position Forward
Title The Scions of the Seventh Dawn
Power 7000
Description Y'shtola must be chosen as the target of opponent's effects if possible.

When Y'shtola is chosen as the target of Character of cost 5 or more or Summon effect, if you control [Job(The Scions of the Seventh Dawn)] or [Job(Common Soldier)] Forward, the effect becomes ineffective.

Yda (イダ)
CP Cost Earth 3 (3 Earth)
Position Forward
Title The Scions of the Seventh Dawn
Power 7000
Description Whenever Forward you control attacks, Yda gains 2000 Power until end of turn.

When Yda attacks, choose 1 Dulled Forward. Deal it equal to half of Yda's Power rounded down to nearest 1000.

Warrior (戦士)
CP Cost Fire 2 (2 Fire)
Position Forward
Title Common Soldier
Power 4000
Description If Warrior is equipping a [Weapon], he gains 2000 Power.

Opponent must Block Warrior if able.

Summoner (召喚士)
CP Cost Aqua 3 (3 Aqua)
Position Backup
Title Common Soldier
Power
Description When Summoner entered the FIeld due to a Job Change, choose 1 summon of cost 4 or less in your Brake Zone. Summon it without paying its cost. Remove it from the game instead of putting them in the Break Zone.

Dull: summon 1 Summon of cost 2 or less from your hand without paying its cost.

Lightning (ライトニング)
CP Cost Shine 4 (4 Shine)
Position Forward
Title Liberator
Power 7000
Description EX burst

When Lightning entered the FIeld, choose 1 [Card Name(Lightning)] other than Shine element in your Brake Zone. You may return it to your hand.

Put Lightning in the Brake Zone: Put 1 [Card Name(Lightning)] from your hand on the Field.

Vanille (ヴァニラ)
CP Cost Earth 2 (2 Earth)
Position Backup
Title Saint girl
Power
Description Dull, put Vanille in the Brake Zone: Remove all cards in all Break Zones from the game.
Noel (ノエル)
CP Cost Thunder 4 (4 Thunder)
Position Forward
Title Dark Hunter
Power 6000
Description Haste

Ability CP ThunderAbility CP ThunderAbility CP ThunderAbility CP Thunder, reveals Noel in your hand: Put Noel from your hand on the Field.

Dull: Choose 1 Forward, it loses 3000 Power until end of turn.

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